This Week in OpenNMS

In the last week we worked on minion, topology maps, BSM, TSRM ticketing, and other bugfixes.

Github Project Updates

  • Minion

Seth did some packaging and bundle fixes in the Minion code.

  • Topology Maps and Business Service Monitor

    Markus Dustin, and Christian spent more time on custom edge...

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In the last week we worked on topology maps and BSM, Drools and TSRM trouble ticketing, code cleanup, Minion, and the Meridian 2016 release.

Github Project Updates

  • Minion

    Seth did some more fixes to the way JMS queues are managed from the Minion. Chandra has continued working on making dete...

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In the last week we worked on topology maps, BSM, documentation, SNMP, Minion, TSRM ticketing, the Grafana datasource and Compass.

Github Project Updates

  • Topology Maps and Business Service Monitor

    Markus has been doing work on upgrading our Vaadin to the latest version, which involves handli...

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In the last week we worked on the BSM, topology maps, Minion, the TSRM ticketing plugin, JMX data collection configuration, Newts, Documentation, Requisitions, Compass, and bug fixes.

Github Project Updates

  • Business Service Monitor and Topology Maps

    This week was more of Jesse, Ronny, and Ma...

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In the last week we worked on BSM, topology maps, the TSRM ticketing plugin, Slack and Mattermost notifications, Grafana, Compass, and Horizon 18 bug fixes.

Github Project Updates

  • Business Service Monitor and Topology Maps

This week was Jesse, Ronny, and Markus continued their work on wrapping...

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In the last week we worked on BSM, topology maps, events and data collection, TSRM ticketing, discovery, metrics persisting, the OSGi plugin manager, Compass, and bug fixing.

Github Project Updates

  • Business Service Monitor and Topology Maps

    This week was mostly a continuation of the wrapup o...

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In the last week we worked on minion, BSM, the OSGi plugin manager, TSRM ticketing, Compass, and other bug fixes.

Github Project Updates

  • Minion

Jesse worked on minion packaging and other bug fixes more, in preparation for merging part of our minion work into Horizon 18. Seth continued his wor...

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